A talking watch. An overcoat for two. A pair of pants for poodles. In his companion to Weird & Wacky Inventions, Jim Murphy shows kids some additional baffling and utterly silly inventions in the form of a guessing game that is both challenging and fun. What is a finger-supporting device used for? Can you really buy that talking watch? What on earth is a beard grinder?
Whether it’s a device for shaping the upper lip or a life preserver for horses, this parade of unusual inventions is a real treat for trivia lovers and any curious kid with an interest in science and inventions. Ages: 9–12.
Excellent family night read. We all enjoyed learning about some very bizarre inventions. I recommend this for every family that enjoys reading together and having lots of laughs.
About the Author
Jim Murphy began his career in children's books as an editor, but managed to escape to become a writer, entering a life of personal and creative happiness and enduring financial uncertainty. He's convinced that the latter keeps him coming back to his computer to write every day and feels that a sense of impending doom is the doorway to creativity. He has never counted the number of books he's published (feeling the time and energy is better spent doing research and writing) but guesses that he has over thirty books to his credit. Jim's work has been honored with numerous awards, including two American Llibrary Association Newbery Honor Book Awards, an ALA Robert F. Sibert Award and Sibert Honor Book Award, three National Council of Teachers of English Orbis Pictus Awards, a Boston Globe/Horn Book Award and a BG/HB Honor Book Award, two SCBWI Golden Kite Awards, and been a finalist for the National Book Award. Recently, he was given the ALA Margaret A. Edwards Award for "his significant and lasting contribution to young adult literature."